BLINDSIDE
BLINDSIDE is a fast-paced top-down shooter about prediction. Inspired by Ape Out, John Wick: Chapter 4, and Alan Wake.
Enemies are invulnerable in the light. Read their movement, fire into the dark, and trust your timing before they reach you.
Play time: about 40 minutes.
Keyboard & Mouse
- Move: WASD
- Aim: Mouse
- Fire: Left mouse button
- Aim mode: Left Shift (hold)
- Gun: 1
- Sensor: 2
- Pick up Sensor: E (hold)
- Restart from checkpoint: R
- Quit / return to title: ESC (hold)
Gamepad
- Move: Left stick or D-pad
- Aim: Right stick
- Fire: Right Trigger (hold)
- Aim mode: Left Trigger (hold)
- Dialogue / confirm: A
- Pick up Sensor: B (hold)
- Gun: Left Bumper
- Sensor: Right Bumper
- Restart from checkpoint: Y
Made by Team Woll
- Art & level design: Frank
- Producer: Blasin
- Code: Cursor + Codex
- SFX & music: ElevenLabs
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Submission for BOOOM Game Jam 2026— Visual Boundary (视界限), a 21-day game jam.
Jam note
All code in this project was generated by AI (Cursor + Codex). All audio (music and SFX) was generated by AI (ElevenLabs). In-game translation was produced by AI and proofread by YangMann. Art and level design are 100% human-made by the team credits above.






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